By element – Assigns random colors based on element (e.g. This allows the color to remain consistent if the object is merged into another scene, or X-Ref'd etc.
Multiple modes can be combined.īy name – Generates a color index based on the name of the node that the texture is applied to.
Randomize – Specifies a mode for randomization. Seed – Changes the randomization pattern when one or more of the randomization modes are used.